H Hotel

H_Hotel is a single-level PWAD for Doom that was released in 1994. It was designed by Brian Plumb. It is themed around a semi-realistic hotel with hell visuals. It makes heavy use of "DoomCute" features.

Secrets

 * 1) The red key room has two other platforms which also lower on pressing. One of these contains a chainsaw - lowering this platform also lowers a wall revealing a room whose back wall contains a secret door (marked with a misaligned texture) leading to a rocket launcher and a box of rockets. (sector 365)
 * 2) Go through the red door, turn right at the crossroads, then take the first door on your left. The alcove with the chaingun has a secret door in the south-west leading to 10 health bonuses, nine armor bonuses, a box of rockets, and a teleporter back to the start area. (sector 320)
 * 3) The large outdoor area surrounding the yellow key area has a secret door in the south-east leading to a clip, 4 shotgun shells, four energy cells, a soul sphere, and a partial invisibility. (sector 255)

Current records
The records for the map at the Doom Speed Demo Archive are:

The (absence of) data was last verified in its entirety on November 30, 2021.

Things
This level contains the following numbers of things per skill level: